With ExtendSim 10, under development
now, we are updating and overhauling every aspect of the ExtendSim®
application.
The development of this new version of
the ExtendSim application uses industry standard IDEs (integrated
development environments) for development on both Windows and
Macintosh platforms. On Windows we're using Microsoft Visual Studio
for our compilation and coding, and on
the Macintosh we’re using Apple’s Xcode. Of course, as it has
been for previous versions, the development language used for
ExtendSim 10 is C++.
Another aspect of our development
process that we are very excited about is we
are using a cross-platform application framework call Qt. Using Qt
gives us a huge advantage in that we can
leverage all the existing features of the Qt
framework and
quickly take advantage of any new features the
developers of Qt add to future versions. This means we can get new
features out to you, our end users, more quickly.
A partial list of the new features
planned for ExtendSim 10 that will come
to you with the help of these new development tools are:
- Multiple Notebooks
- Docking tool palettes
- Tear-off tabs in dialogs and worksheets
- Multiple undo
- Improved zoom
- Anti-aliasing
- Scaled text – editable while scaled
- Object grouping
- Object free rotation
- Object transparency/translucency
- Polygon – add/remove points (alt click on a segment.)
- Improved dialog editor
- Code completion improvements
- Graphics objects on the dialog box
- Thermometer column tag
- Multiple animation objects moving at the same time
- Improved Help system
- Ability to run on all current Windows and Macintosh operating systems.
- And many more improvements.
Of course posting information like this
always leads to the inevitable question,
'when will it be available?' At this point, our best response to that
is it'll be available when it's done.